This week's content update features another step back into the lore of the Heretic Kingdoms. You have met Evia, now find out more about her past: the Garulian Empire.
This week's update will include three topics!
We will introduce a new character: Evia. She is the third playable character and as a mage embodies the third combat style of Shadows. In addition, we release a small teaser showing her design and creation process. Finally, we give you an impression of the general process of character design in our latest blog-entry directly from the developers of Games Farm.
This week's update will feature Jasker. He was also called "The Wild Boar" and is the second playable character in Shadows. Jasker was originally from Corwenth, the region we introduced in last weeks Content Update.
Today we continue our journey across the Heretic Kingdoms. Corwenth is one of the big provinces that has played an important role in the fall of the Garulian Empire.
This week, we present a new part of the rich lore behind the Heretic Kingdoms saga. Learn about the events of the predecessor of Shadows and dive into the rise and fall of Theocracy.
Final year students on the Game Design course at the University of Bolton already learn to use cutting-edge game development tools – but now they also learn how to slay dragons.
We're very excited to have the first Shadow Dev Blog entry from game designer and author Chris Bateman tommorow on our blog.
We would like to offer you regular Content Updates on the complex gameworld of Shadows. Stay tuned for more information on the characters, lore, world and the features and dive deep into the world of the Heretic Kingdoms.
Today the new action-RPG Shadows: Heretic Kingdoms produced by Games Farm and published by bitComposer Games was announced. Along with the announcement, we are launching the official website welcoming interested players with a vast amount of information and a communication plattform.
Welcome to the official Shadows: Heretic Kingdoms development blog!
This is where those of us working on the game will share our thoughts, ideas and comments on the development process of our new Action-RPG. In the following months, we will be posting pictures, videos and tons of information from behind the scenes or inside the game. See the game development through the eyes of our creative designers, artists and coders.